So first you look for footprints in the overworld such as these. Come back to this forest after you call him in the world. Use Gysahl Greens there, and Choco will come. Find chocobo footprints near the forest, kupo. Maybe she's heading toward Burmecia after all. Not that Zidane gives a shit about all that, of course. This place is pretty important if you want to break the game. I'm Mene, master of this forest! This chocobo is my friend, kupo. There's also some fucking bird forest but who cares. This is important because otherwise we can't get a model airship that does nothing but look cool.Īlright. This is one of the three coffees we can give Morrid. The main reason to come here is to take some coffee Cinna forgot about. This is where Baku and the others were during that ATE in Lindblum. We've got just one more thing to check out before we start the next dungeon. However, Artania is the minister of Lindblum and doesn't seem to have any relation to airships or the manufacturing of such, so this is also wrong.Īfter you get three questions right, the reward increases to 2000 gil.Īnyway, we're done for now with the best minigame. Now this I'm not sure we've seen mentioned. I also couldn't find any source for this, though I'm fairly confident it's been mentioned in the LP so far. There are four questions we get access to in Disc 1. There are further rewards for getting a lot of answers right down the line. There's a gil reward for being right, and it increases the more answers you get right. It's probably mentioned somewhere explicitly though in-game.Īttack the correct answer and you get it right. While it's certainly possible there was six more wars in 200 years, it's probably unlikely.
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